![]() The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. The Planetarium Survivors of the Void - DLC ContentĬlick for more info.The Planetarium (Final) It is only available if the DLC is enabled when starting a run.Ĭlick for more info. ![]() The Planetarium is part of the Survivors of the Void DLC. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters., and Survivors of the Void - DLC Content It is only available if the DLC is enabled when starting a run.Ĭlick for more info.Void Locus (Hidden Realm) This content is part of the Survivors of the Void DLC. Void Locus Survivors of the Void - DLC Content Void Locus is part of the Survivors of the Void DLC. King of Nothing HP: 1000 (+300 per level)Īrmor: 20 vengeance and destruction., the Survivors of the Void - DLC Content The refuge of the Twisted Scavengers, safe from Mithrix's Mithrix The Obelisk can be found on top of the last island., A Moment, Whole A Moment, Whole (Hidden Realm)Ī bleak and desolate realm. Multiple floating islands in a void, with sharp blue crystals embedded in them. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles., A Moment, Fractured A Moment, Fractured (Hidden Realm) This stage serves as the shop in Risk of Rain 2. Killing it could reward you with more lunar items/coins and perhaps even a key to a Lunar WORLD? I suppose you would be locked out of Bazaars for the rest of the run then.Chests are interactables that are randomly scattered throughout every Environment (excluding the Bazaar Between Time Bazaar Between Time (Hidden Realm) Again it would help if the items were actually well balanced so players wouldn't wanna do that lol (for clarification, I care more about red item and equipment balance than white/green items)įinally, let me please fight that ♥♥♥♥♥♥♥ lizard instead of it kicking me out cause I accidentally aimed at it with royal capacitor with GOTD. Maybe it could just be abused to trade crappy red/equipment item for lunar coins. Not sure how many coins those items are truly worth tho. I think being able to trade 2 green/1 red/1 equipment or something like that for lunar coins would be cool. At some point there's gonna be a lot of Lunar items in the game probably so it would make sense to increase the Lunar shop item slots to 5. Maybe one for the shop itself and 2 for the couldrons/item trade system. Ok as for the Bazaar itself, I do agree there should at least be ONE reroll chance that costs 1 or 2 lunar coins. I guess we'll have to look to modders to do that. ![]() Lunar item balance is truly kinda rough and I'm a little disappointed the devs have decided not to rethink or redesign these items. As if that's gonna change people's minds and not get the item lol. I have no idea why devs decided to nerf the GOTD cooldown reduction per stack. ![]() It should carry extra penalties like having a small chance for the item to malfunction and not activate whilst also increasing the cooldown once. Sure getting loads of GOTD every run would be OP but that's just cause the GOTD is a badly designed Lunar item. They are risky items because they come with a disadvantage. Lunar items shouldn't be any more harder to get than normal items. Messaggio originale di Percher:The whole point of Lunar items is to be risky, which is why it's so hard to get what you want. ![]()
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